Chapter 188 - Eliminated Tactics
Yes, in this game, up until this point, EZ was almost able to stack the Invincible Cut before getting the first blood.
The pace is just too slow.
But the audience has been enjoying the show since Dragon Girl started spitting at Six.
This game, can it still be played like this? ?
The team fight started by Maokai was fruitless. Not only did EDG lose a kill, but the top lane tower was also pushed down by TheShy's Corki.
The moment Yuan Shen saw the tree teleport, he told TheShy not to need support.
With their lineup, as long as they don't make mistakes, it will be impossible for the opponent to start a team fight.
This is the tactical significance of grabbing Karma and Minotaur first.
Group acceleration, super long-range Poke deceleration, Minotaur's WQ and ultimate skill reduce damage and release control...
Even if there is no Minotaur, the effect of choosing Braum will not be much different.
EDG’s starting points for team fights are Maokai and Sejuani, and Alistar can easily deal with them.
and……
"I'm equipped."
TheShy said.
"My magic cut is also full."
Jack whistled happily.
"I have a cauldron."
Rookie said his equipment is almost there.
"Okay, wait till I get home."
Yuan Shen smiled and said, "Let the other side see our complete form."
After returning to the city and taking out the big mask, all IG members huddled together.
After pushing down a tower in the top lane, the airplane had already performed a three-phase mana-sucking knife technique and wore shoes.
Holding the missile pack refreshed at the base and wearing Karma's acceleration shield, TheShy rushed forward and fired an RA.
With the Missile Pack, the Minotaur, and the Crucible, TheShy doesn't have to worry about being attacked at all.
TheShy even expected the opponent to use the team-opening skill on him.
Missile followed by a basic attack, EZ's Ice Fist Q with full Mana Cut, Karma's Inner Flame, Shyvana's E skill in Dragon Form...
Four Poke systems.
In the Poke system, the most feared thing is being forced to open a wave.
But with good vision, Minotaur's ultimate and crucible, the tolerance rate is maximized.
As long as the opponent can't start a team fight, then you can "do whatever you want"!
The two front-line players, Maokai and Sejuani, couldn't withstand the damage from IG.
EZ and Corki are one and a half AD, while Dragon Lady, Karma and Corki are two and a half AP.
Mixed damage, totally unstoppable.
The participation of the airplane in the team directly raised the consumption and counterattack capabilities of IG's lineup to a higher level.
Pushing forward, EDG simply couldn't hold on.
After Shyvana's flaming breath reduced Kog'Maw's health to a low point, she cooperated with EZ's ultra-long-range and precise barrage to force out Deft's flash and Lulu's ultimate.
In this wave, EDG's double C failed to cooperate well.
You only need to master one of these two skills.
However, being under high pressure for a long time, there is no way to avoid this kind of problem.
EDG's two defensive towers in the middle lane were destroyed one after another.
IG's operation is so simple, crude, brainless and direct.
In other words, their operations have begun from the moment they start BP.
In the first game, the mid-jungle combination of Spider and Crocodile, and the late-game guarantee of the top lane tanky Viktor.
The four-Poke system in the second game, plus the fault tolerance of Minotaur.
In both games, IG took the lead in BP.
Once the second tower in the middle was destroyed, the third dragon was also controlled.
Afterwards, IG, which had gained the advantage, went home to update their equipment, bought true eyes, and then started to push forward as a group.
Advancing steadily, with four Poke operations, there was no vision in the upper jungle area.
suffocated.
This is the truest portrayal in the hearts of the five EDG players.
Double front row control, double protective support, and an ADC in the late game. What a perfect four-protect-one lineup.
But he couldn't start a team fight, couldn't defend the tower, and couldn't touch anyone with Kog'Maw's three-piece suit.
He has no place to display his skills and can only be played around by the opponent's operations and entanglements.
The second tower on the top lane was destroyed.
Unable to see out, EDG thought the opponent was returning to the city to update equipment, but suddenly heard the cry of a giant dragon.
Dalong, lost.
With the support of the big dragon buff, the offensive power of the four-Poke system has been taken to a new level.
IG advanced layer by layer and directly broke through the high ground on both sides.
There is no way to fight back.
Truly helpless.
Because EDG couldn't even touch the opponent's hands.
IG is so experienced and the foreplay is very good.
He teased every nerve of EDG crazily, and only started the attack when EDG was exhausted and weak in the legs.
EDG was poke-ed to low health and didn't even dare to take part in a team fight.
Joining a team fight when you are in an unfavorable state is not bravery, but rather giving away kills.
The middle lane high ground was destroyed, and the upper and lower outer towers were all destroyed.
When the second dragon refreshed, IG attacked again.
In front of the front tower, EDG, who realized the situation belatedly, fought back, but due to the huge economic gap and the involvement of Poke, they were beaten 1 for 4.
Mingkai threw away the pig and escaped into the fountain. Jack was the first to die when he was resisting the tower.
Before Big Mouth could show his strength, he was annihilated by the trajectory of the plane and the breath of the Dragon Girl.
EDG's last hope was taken away.
The game lasted for 41 minutes, the kill ratio was 8 to 1, and IG was leading 2 to 0.
"..."
The commentary booth was silent.
They didn't quite know how to evaluate this game - a game with a huge gap in the game.
what's the situation?
The first game was very back-and-forth, with both sides attacking at full tempo and full of passion.
The gap in strength between EDG and IG is actually not that big.
Why does the second one look like this?
It seemed that from the moment the Dragon Girl started to set the pace and the airplane started to join the group, everyone saw the ending.
It was as if the game had lost its suspense and was over.
Finally, it was Miller who broke the silence and said, "I think EDG should reflect on this. Are they a little too superstitious about the four-protect-one strategy? EDG's lineup is not weak at all. Each lane is made up of top players. They think they have mastered the version code and that the bottom lane is the key to winning the game. However, after playing these two games, it seems that this is not the case."
"IG obviously has no intention of betting on the bottom lane. Their tactics are too flexible. As long as they protect the top and bottom lanes and the mid and jungle can move, IG's situation will be revitalized." Wawa was silent.
The runner-up position in S3 and S4 was largely due to the four-protect-one tactic.
This is a tactic of defeating the strong with the weak and creating miracles time and again. The purpose is to quickly pile resources on the core C position, defeat the opponent before the opponent's overall equipment is formed, and start a snowball.
Others can also make up for the development and catch up with the level through the team's economy.
"The tactic of four protecting one still has too many flaws. We can see in the first game that the difference in strength between EDG and IG is not that big. Each of them has ace players and their own excellent tactical systems. But in the second game, IG has obviously fully adapted to this system of four protecting one. They have completely figured out EDG's tactics and started to target the four protecting one from the BP."
"Right." Su Xiaoyan nodded and said, "IG didn't need to consider which heroes to choose during the BP. EDG's choices seemed to be within their expectations and not surprising at all."
"The strategy is too weak, and the carry point is too single. Flandre and Pawn can actually support the rhythm in the early and mid-terms. If Zz1tai plays well enough, there is a chance to win one or two games."
That’s the end of what Wawa said.
Winning one or two games in a BO5 makes absolutely no difference to the result.
Both are losses, but the former is a more ugly loss.
……
The five IG players returned to the lounge, and a masseur immediately came over to help them relax their muscles, and the logistics lady also handed them water.
"They should change their strategy in the third game, right? Pawn shouldn't keep playing heroes like Lulu and Karma."
Rookie felt bored, he still missed the Pawn who could suppress him last year.
The current LPL is a bit uninteresting to him, and only Wei Shen can bring him some pressure.
"Not necessarily. Abu's BP has always been stubborn. As for Pawn... maybe he has some unspeakable secrets."
Yuan Shen shrugged. Originally, EDG had never made it to the finals in history.
Although Pawn's performance remained stable, he went straight to treat his back injury after the spring season.
For this reason, EDG introduced Scout from SKT during the summer season and he played the entire summer season.
Occupational diseases are inevitable for athletes, and there is nothing to be done about them except conservative treatment.
"There is still a gap."
Jack sighed.
He also has to admit that compared with the LCK coaching system, the current LPL so-called coaching team is still a bit too immature.
The relevant personnel configuration cannot be built up overnight.
Whether it is the old WE's pressure-resistant king Strawberry, OMG's invisible AD Liang Xiaosan, or Royal Club's four protecting one, they all helped IG win the championship last year.
These teams all have a common problem, which is their inability to take the overall situation into consideration.
Maybe it’s due to the version, but the inability to take the overall situation into consideration has always been a pain for LPL teams.
The LCK team has always given people the feeling of being a whole, with the five positions supporting each other, making up for each other's shortcomings, and forming a seamless whole.
During the game, the LPL team always feels confused like an orphan, getting no feedback and not knowing what to do.
The situation is not bad if you have an advantage. You can fight back based on your instincts.
Once the situation is balanced or at a disadvantage, this tactical gap will be targeted infinitely, and will become bigger and bigger, becoming the fatal weakness of the entire team.
In S3 and S4, LPL teams relied on recklessness to fight. The tactical system of the LPL team's coaching staff has only really been on the right track since last year.
Many people think that the existence of Korean players is a cancer that affects the long-term development of a region, but in fact, Korean players have indeed brought growth to the LPL region.
During the Korean aid craze, not only LCK players came to China, but a large number of LCK coaches also came to LPL.
Although EDG's head coach is not a Korean player, Abu started to imitate the LCK coaching system as early as S4.
In terms of coaching system alone, EDG is already the most mature among all LPL teams.
This is also the reason why EDG has always been the phantom god of civil wars. Their coaching team is the most mature and scientific. When facing a group of players who have been fighting for a long time, they can do more thorough research. Even if they lack strength, they can rely on tactics and experience to defeat the opponent.
But facing IG, EDG was somewhat helpless.
During last year's summer regular season, the team was able to suppress the opponent with the help of experience and the version.
But starting from the playoffs, the version changed drastically, leaving EDG completely at a loss.
After studying Yuan Shen for half a year, Mingkai had even prepared eighteen sets of tactical systems for military training, but Yuan Shen ran away.
Ran to the wild.
A completely unfamiliar style of play, a completely unfamiliar opponent.
They don’t know what Yuan Shen’s jungling style is, his jungling strength is, or his hero pool is, so they have to start researching all over again.
But Yuan Shen’s playing style is flexible, and his hero pool is unique, so he can always come up with new things.
In addition, IG players have a deep hero pool and have been wavering since the BP, which makes the research much more difficult.
The arrival of Yuan Shen has brought profound changes to IG's tactical system.
Whether it was last year's charge system, quick attack system, top core tactics, or this year's jungle core system, the four-around-two and three-around-one mid-jungle linkage, or the swing BP that has been used until now, all fully demonstrate Yuan Shen's help to IG outside the arena.
The hero pools of Jack and Rookie, and the rotation of the two top laners, also ensure the depth of the hero pool, which can realize the tactics conceived by Yuan Shen.
The reason IG was able to win the championship last year was entirely because of the version.
This is a view generally recognized by the outside world.
IG, which won the championship last year, is a version team.
The abnormal version of the game where the top laner is king allows IG to win without any brains by just defending the top lane, and they just happen to have an incredibly powerful Yuan Shen.
One trick is fresh, eat all over the sky.
They dominated the entire world championship by relying on their invincible top laner and four-one split push system.
This is also the main reason why Yuan Shen’s value has skyrocketed so much and attracted countless fans.
In S6, when the version changes, can IG still be so lucky?
Top lane has been marginalized. It’s useful, but not that useful.
The importance of the top lane is far less than in S5. With the strength of IG's other lanes, can they still achieve the same dominance as last year?
This is the idea of many teams.
But IG's response left them at a loss as to what to do.
That man brought his talents to the jungle position.
This is another position for the son of version.
The jungler position's ability to set the pace in the early game is much stronger than the top laner's.
Seeing IG winning streak throughout the regular season, all those who were skeptical fell silent.
IG's current tactical system seems to be no worse than LCK?
On the contrary, EDG fell into a disadvantage in tactical reserves.
They didn't dare to fight in the top, mid and jungle positions at all, and could only play four protecting one, attacking IG's weakest points, the bottom and support.
Yuan Shen never thought that the four-protect-one tactic was worth promoting.
Indeed, this tactic has repeatedly worked wonders.
But looking at the previous world championships, there has never been a team that won the championship by relying on four people protecting one.
Even in the S7 Siamese twin version of the Censer Monster in the bottom lane, SSG relied more on vision operation rather than four protecting one. The solo laning of top laner Cuvee was also crucial. Even the mid laner Crown, who has always suffered from "scientophobia", withstood the pressure at the critical moment and played a vital role.
Xiaoxiao once posted on Weibo when RNGS6 lost.
"Uzi is very strong, but I don't understand why a four-protect-one playstyle is praised so highly. Wouldn't it be easier to win if all positions work together? Four protecting one, isn't it because the others are not strong that they protect the strongest person? It's exaggerated! It led to the disbandment of the two strongest mid, top and jungle teams in LPL." (OMG and RNG in S6)
This Weibo post was eventually deleted amid the abuse from countless fans and trolls, but many people saved the pictures from that time.
It doesn't mean that the four-protect-one strategy is completely unacceptable. Every tactic has its pros and cons, and there is no absolutely invincible tactic.
But this tactic is originally a gambling method of "using the weak to defeat the strong". The truly strong teams only use it as a surprise move and will not frequently use this unstable style of play.
The open four cards protect one is equivalent to the open trump card in Landlord. It is stupid to tell others that I want to play this system right from the start.
(End of this chapter)