Chapter 210 SKT's Disadvantageous Operations

Chapter 210 - SKT's Disadvantageous Operations

IG's little tactics at level one ensured Nidalee's advantage in the jungle, and the top, mid and jungle players were able to gain too many advantages.

They are all top masters. Even if you can defend against ganks and have a good awareness, you still have to eat the soldiers and gain experience. Otherwise, the gap between you and them will only get bigger and bigger, and you will never have a chance to turn things around.

The terrifying deterrent power of Nidalee made SKT's top and mid players dare not cross the line of troops, and they missed a lot of last hits unknowingly.

IG's top, mid and jungle kept making the snowball created by the level one team fight bigger and bigger. In just ten minutes, the economic gap between the two teams had widened to two thousand.

Yuan Shen’s Jayce in this game was absolutely radical in his equipment.

Complete armor penetration, and it still penetrates the opponent's armor.

When laning against assassin heroes like Jayce, buying Cloth Armor as the first item is definitely the safest choice.

However, relying on the huge advantage in laning, in just ten minutes, Jayce suppressed Ekko by more than thirty hits and his level was also reduced by one level.

Including the first blood money, Jayce already has an economic advantage of over a thousand.

This leads to a result.

Ekko had just made the Cloth Boy and was working on the pieces for the Ice Fist when Jayce had already taken out the Phantom Flame.

The combat effectiveness has achieved a qualitative change.

Classic cloth armor kid's outfit.

The cost-effectiveness of the bare cloth shoes is indeed very high.

But that is also based on the premise of equal development.

If a cloth armor kid completes the equipment, the result will be that his own equipment will slow down the pace abnormally, and it is very likely that he will not be able to put together a large piece of equipment for a long time.

When Jayce faces Ekko, the damage he inflicts on him at this moment is also overwhelming.

After reducing Ekko's health to 70%, Yuan Shen pushed the troops to the bottom of the tower and went forward to destroy the tower as if nothing had happened.

In fact, Yuan Shen's attention was on Ike the whole time.

Duke didn't seem to notice the danger and used his Q and E to help with the tower damage.

This choice cannot be said to be a mistake.

After all, Ekko still has nearly 70% of his health left, and with his ultimate in hand, his tolerance for error is maximized, so he would never have thought that Jayce would have the ability to kill by going over the tower.

Even if there is, any slight mistake will result in being killed by the defense tower.

It is too risky to trade advantage for kills, no normal person would do that.

That's what Duke thought.

However, damage calculations based on feeling will never be as accurate as damage calculations based on data formulas.

In Yuan Shen's eyes, this blood line can kill.

When half of Ekko's side was exposed outside the line of troops, Yuan Shen accurately seized this fleeting opportunity and suddenly jumped up to kill.

QEWRWQAAEA.

This is a very standard combo for Jayce, and also the combo with the highest burst.

Yuan Shen couldn’t think of any combo that could produce higher damage, so the only thing he could do was to be fast!

The game of League of Legends does not require hand speed. In fact, the hand speed of many king players is not much faster than that of gold players. They just play it more and thus become more skilled in the operation.

The strength of King of Glory players lies in their understanding of the game and heroes.

However, when game understanding and hero understanding reach the ceiling, hand speed, operation and reaction will become the crucial factors that distinguish the gap between kings.

This set of high-burst attacks was all launched within one second under Yuan Shen's seamless and high-speed control.

Duke was extremely nervous when he saw Jayce's unreasonable burst of damage and his own health dropped sharply.

But even if he pressed the R skill immediately, it was still too slow.

Ekko's ultimate is not instant, but has a short starting action. Watching that action, Jayce's hammer form E interrupts it once, and then follows up with a basic attack.

Jayce's hammer form E, as long as it is operated properly, can be followed up with a basic attack at the moment of knocking the enemy away.

The specific operating principle is that in melee form, at the moment when the E skill hammers the enemy away, take a step forward, use this movement to cancel the backswing of the E skill, and insert a normal attack while the enemy is flying.

Maximized output, the most reasonable combo, the fastest burst speed, all of these combined together resulted in Ekko being instantly killed under the tower by Yuan Shen's Jayce before he could even use his ultimate.

"Wow——!"

There was thunderous applause at the scene, and the cheers could be heard even through headphones.

For Yuan Shen himself, this wave of solo kills was quite normal.

The economic advantage of first blood, the jungler came to kill him once, and the advantage of laying the foundation for nearly ten minutes...

With so many factors, if he cannot find a breakthrough, he would be unworthy of the title of the world's No. 1 top laner.

……

The solo kill of Duke, once the world's No. 1 top laner, has once again become a hot topic among people.

However, this version is not very friendly to the top laner.

After the solo kill, Jayce once again demonstrated one of the reasons why he is a lane bully.

The lane is cleared quickly, and the tower is destroyed...even faster.

In cannon form, use W and full attack speed to start shooting. Based on the current version of the defense tower's attributes, at least one third of the health will be lost.

Another wave of soldiers entered the tower, and the top lane tower, which was already in poor condition, was directly pushed down.

Afterwards, Jayce directly invaded the blue team's jungle area and, with the assistance of Nidalee, took the blue buff.

After returning to the city, this wave of economic advantage allowed Jayce to take out a second serrated dagger and two longswords, obviously intending to make a curtain blade.

Everything can be worn.

This style of play is certainly a cancer, as it almost puts all the responsibility of output on the enemy's shoulders. However, it must be said that when there is an economic advantage, the damage will be extremely explosive.

Yuan Shen had no intention of changing lanes to push the tower. Jayce continued to press closer to the second tower in the top lane, giving himself a speed gate. He used QE followed by WRQ to release Thunderbolt, and Ekko lost most of his learning. Duke couldn't understand this damage at all and could only retreat.

Xiao Hei, who had no rhythm throughout the entire game and was feeling very frustrated, saw an opportunity in the top lane.

This Jayce pushed the lane too deep, he's already reached the second tower!

He happened to be spawning Toads nearby. After marking an attack signal, he quickly drew his gun and climbed over the wall, throwing a smoke bomb to accurately cover Jayce's position.

"You're blind!!"

The moment Yuan Shen was blinded by the smoke bomb, he instantly activated Phantom Flame and used the acceleration effect to quickly leave the range of the smoke bomb.

This sudden acceleration and movement just happened to avoid the Q in Ekko's EQA combo and the Q skill of Graves.

After walking out of the range of the smoke bomb, Yuan Shen saw Ekko who was already close to him, and Graves not far away.

Generally speaking, people's instinct is to subconsciously attack the player who is closer to them, but Yuan Shen found the target of attack in an instant. The super energy load that had been cooled down was activated, and he launched three normal attacks at the male gun.

While quickly performing normal attacks, Jayce also moves closer to attack while walking. His operation is extremely smooth, but the damage is completely incomprehensible.

The full-health Graves lost 50% of his health after these three normal attacks and the thunder burst.

He switched to hammer form again and made a Sky Leap, which scared Xiao Hei so much that he used Flash + Ultimate and used the recoil to escape to the other side of the wall.

Yuan Shen did not hesitate, and flashed over the wall with AEA, taking the kill.

The jungler Graves was killed in a sprint, and IG’s mid and jungle immediately gathered in the middle lane and pushed forward aggressively.

Faker wanted to defend the tower, but there was a Jayce in the next jungle area who was eyeing him eagerly. A QE combo of cannons directly took away half of Ryze's health.

Sibar!
Can't afford it!
Farewell!

Faker retreated to the second tower and silently watched the opposing top, mid and jungle players ruthlessly destroy the tower.

"Ashi!! His damage is too high, Ueno's collapse is so powerful."

Faker glanced at Xiao Hei and Duke dimly.

Not to mention the pros and cons of Xiao Hei, Duke also has problems.

His style is very unique and he pays great attention to his own development. The so-called "Du Bu Chuan" is not SKT's system, but Duke's personal style.

This year's SKT top and jungle are quite unstable compared to last year... Of course, if their touch and form are perfect, their performances can sometimes be exceptionally impressive.

When do professional players usually reach their peak form?

When you get the advantage.

That’s right, for professional players, the advantage is often not gained because of good touch.

It feels good because we have the advantage.

However, regardless of whether Xiaohei can suppress TheShy who was abandoned by SKT, just the fact that the opponent's top and jungle combination has Yuan Shen, Faker feels that it is very unrealistic to rely on the top and jungle to gain an advantage.

Whether Yuan Shen is a jungler or a top laner.

To put it bluntly, with Yuan Shen's ability, he can perfectly unleash IG's combat effectiveness in the upper jungle area.

Even when playing top lane, Yuan Shen either has an advantage in health, an advantage in the minion line, an advantage in vision, or a faster support speed.

Even without these factors, Yuan Shen would occasionally make a strange move and kill a single person. After the kill, he would have everything he needed in the top lane.

With such players, even if the teammates are not as good, they can still perform well in the upper half.

What's more, the personal strength of Rookie and TheShy is also top-notch.

Unless a person's laning ability can match Yuan Shen's, or the jungler destroys IG's jungle in the early stage, otherwise, it is a fantasy to rely on the top and jungle to gain an advantage.

"Coach Kkoma, your idea of ​​building confidence in the top and jungle in the first game was a bit miscalculated... Even if Yuanshen and TheShy swapped positions, they could still suppress each other in their respective positions. As long as we give them some small help and advantages, the snowball will grow infinitely..."

Faker sighed secretly. He was very familiar with Kkoma's style of sometimes being stubborn in BP because of his trust in the players.

The advantages of the enemy's top, mid and jungle, especially the terrifying damage of Jayce, made it difficult for SKT to stop IG's advancement.

With a QE cannon, even if Ekko has a lot of armor equipment, he will lose a quarter of his health, not to mention other heroes.

Ryze, who was unable to turn around and was hit by Jayce's QE cannon, fell into deep thought as he watched half of his health suddenly disappear.

Before, Xiao Hei's Graves was almost killed instantly after Jayce's super-powered load hit him three times with normal attacks that triggered Thunder. Of course, the reason was that Graves' development was too poor and he was two levels behind Jayce, but Jayce's characteristics were also fully revealed.

The hero Jayce has low tolerance and high risk. Once he is at a disadvantage, he is even worse than a super soldier.

But once Jayce gains the upper hand, the damage becomes terrifyingly exaggerated.

High risk, high reward, SKT team’s middle tower was destroyed!
The opponent still wanted to attack the second tower in the middle, but fortunately, Graves finally resurrected to support, Wolf's Nami also came to support the middle lane, and with Ekko quickly pushing the line of troops into the upper tower, IG's top, mid and jungle were finally forced to retreat.

However, the loss of the strategically significant middle tower also meant the further loss of SKT's jungle area and vision.

The second little dragon was controlled by IG.

Fortunately for SKT, Bang's development in this game was not affected.

This is not easy. You know, when the enemy jungler has the advantage, he can still maintain the balance, which is enough to show how solid Bang's basic skills are!

As long as the ADC's development does not collapse, there is a chance of a comeback in team battles!

This is the charm of the ADC position.

SKT team was also communicating rapidly in the team voice chat.

"Protect Jhin in teamfights. This Jayce has high damage, but he's very fragile. He can be killed instantly if he's controlled!"

"Be prepared to defend the vision. The opposing duo should have switched to the middle lane. Jayce should go to the bottom lane to push solo. Duke, defend the next tower as long as you can. If you can't, move on. Don't get killed by a single player!"

"Graves' development is too poor. Duke should let him take over the minion line, otherwise we will lack damage in teamfights."

Faker kept switching screens while muttering commands.

If someone stands behind Faker and sees how often and how many times he switches screens, there is a high chance that they will be dizzy.

Too fast, too frequent, each frame lasts no more than a second.

In just a few tenths of a second, Faker was able to receive all the information of a screen, and then immediately switch to the next screen.

At the same time, the brain constantly processes this information and directs the entire team.

This style of play is Faker's compromise to League of Legends.

In S3, Faker was a player with a strong sense of personal heroism. He killed his way through the middle lane and led the team to victory.

However, since S4, the game has become more and more team-oriented, and there is a trend in each year's version, that is, the role of individual players and heroes are constantly weakened.

After a whole year of lows in S4 and a substitute career in the first half of S5, Faker changed his playing style and transformed into a team-oriented mid laner.

He does not rely solely on the team's influence, but uses his own abilities to feed back to the collaboration of the entire team.

Of course, this style of play also comes with a price, which is a decrease in concentration on the laning side.

People's energy and concentration are limited. You think you are Miss Ayi while killing people in the King's game and explaining humorous jokes?
Faker shifted his talents from laning operations to command and team battle coordination, so it is inevitable that his laning ability will decline.

Since S5, the probability of Faker being killed by a single player has greatly increased. This is certainly because other professional players have caught up in level, but the impact of his own decreased concentration in laning phase is also very large.

Under Faker's command, SKT's disadvantageous game operations can only be described in two words: extremely resilient! !

IG has already experienced how to operate in a disadvantageous situation against RNG.

Although it is amazing, it is not actually top-notch.

This is Mata's command style. When the team is at a disadvantage, his command level will also decline.

On the contrary, when we are in an advantageous position, there are almost no mistakes in command.

SKT's inferior operations were an eye-opener for everyone on IG.

(End of this chapter)